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Evaluation.h
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1 /*
2  * This program is free software; you can redistribute it and/or modify
3  * it under the terms of the GNU General Public License as published by
4  * the Free Software Foundation; either version 3 of the License, or
5  * (at your option) any later version.
6  *
7  * Written (W) 2011 Sergey Lisitsyn
8  * Copyright (C) 2011 Berlin Institute of Technology and Max-Planck-Society
9  */
10 
11 #ifndef EVALUATION_H_
12 #define EVALUATION_H_
13 
14 #include <shogun/features/Labels.h>
15 #include <shogun/base/SGObject.h>
16 
17 namespace shogun
18 {
19 
20 class CLabels;
21 
25 {
27 };
28 
36 class CEvaluation: public CSGObject
37 {
38 public:
41 
43  virtual ~CEvaluation() {};
44 
50  virtual float64_t evaluate(CLabels* predicted, CLabels* ground_truth) = 0;
51 
54 };
55 
56 }
57 
58 #endif /* EVALUATION_H_ */
virtual EEvaluationDirection get_evaluation_direction()=0
The class Labels models labels, i.e. class assignments of objects.
Definition: Labels.h:35
virtual float64_t evaluate(CLabels *predicted, CLabels *ground_truth)=0
Class SGObject is the base class of all shogun objects.
Definition: SGObject.h:76
EEvaluationDirection
Definition: Evaluation.h:24
double float64_t
Definition: common.h:56
virtual ~CEvaluation()
Definition: Evaluation.h:43
Class Evaluation, a base class for other classes used to evaluate labels, e.g. accuracy of classifica...
Definition: Evaluation.h:36

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