libyui-ncurses
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NCMenuButton Class Reference
Inheritance diagram for NCMenuButton:
Collaboration diagram for NCMenuButton:

Public Member Functions

 NCMenuButton (YWidget *parent, std::string label)
virtual int preferredWidth ()
virtual int preferredHeight ()
virtual void setSize (int newWidth, int newHeight)
virtual void rebuildMenuTree ()
virtual NCursesEvent wHandleInput (wint_t key)
virtual void setLabel (const std::string &nlabel)
virtual void setEnabled (bool do_bv)
YMenuItem * findItem (int selection)
virtual bool setKeyboardFocus ()
virtual void activateItem (YMenuItem *item)
Public Member Functions inherited from NCWidget
void grabSet (NCWidget *ngrab)
void grabRelease (NCWidget *ograb)
 NCWidget (NCWidget *myparent)
 NCWidget (YWidget *parent=0)
bool isValid () const
bool winExist () const
virtual const NCstyle::StylewStyle () const
const NCstyle::StWidgetwidgetStyle (bool nonactive=false) const
const NCstyle::StWidgetframeStyle () const
const NCstyle::StListlistStyle () const
wsze wGetDefsze () const
wrect wGetSize () const
void Update ()
void Redraw (bool sub=false)
void Recoded ()
NC::WState GetState () const
void SetState (const NC::WState newstate, bool force=false)
virtual bool HasHotkey (int key)
virtual bool HasFunctionHotkey (int key) const
virtual NCursesEvent wHandleHotkey (wint_t key)
void DumpOn (std::ostream &str, std::string prfx) const
Public Member Functions inherited from tnode< NCWidget * >
void Disconnect ()
 Disconnect from the parent and siblings, but keep children.
bool ReparentTo (self &p, bool behind=true)
NCWidget *& Value () const
NCWidget *& operator() () const
 Alias for Value.
self * Parent ()
self * Psibling ()
 Previous sibling.
self * Nsibling ()
 Next sibling.
self * Fchild ()
 First child.
self * Lchild ()
 Last child.
bool HasParent () const
bool HasSiblings () const
bool HasChildren () const
bool IsParentOf (const self &c) const
bool IsSiblingOf (const self &s) const
bool IsChildOf (const self &p) const
unsigned Depth () const
 Depth: zero if no parent, otherwise 1 + parent's depth.
bool IsDescendantOf (const self &n) const
self & Top ()
 Root of the tree.
self * Next (bool restart=false)
self * Prev (bool restart=false)

Protected Member Functions

virtual const char * location () const
virtual void wRedraw ()
NCursesEvent postMenu ()
Protected Member Functions inherited from NCWidget
virtual void PreDisconnect ()
virtual void PostDisconnect ()
virtual void PreReparent ()
virtual void PostReparent ()
NCursesWindowParentWin ()
bool grabFocus ()
virtual void grabNotify (NCWidget *)
virtual bool wantFocus (NCWidget &ngrab)
void wMoveChildTo (NCWidget &child, const wpos &newpos)
void wRelocate (const wrect &newrect)
void wRelocate (const wpos &newpos, const wsze &newsze)
virtual void wCreate (const wrect &newrect)
virtual void wMoveTo (const wpos &newpos)
virtual void wDelete ()
virtual void wUpdate (bool forced_br=false)
wpos ScreenPos () const
virtual void wRecoded ()
Protected Member Functions inherited from NCursesError
 NCursesError (const char *msg="unknown error",...)
 NCursesError (int val, const char *msg="unknown error",...)
NCursesErrorNCError (const char *msg="unknown error",...)
NCursesErrorNCError (int val, const char *msg="unknown error",...)

Friends

std::ostream & operator<< (std::ostream &str, const NCMenuButton &obj)

Additional Inherited Members

Protected Types inherited from tnode< NCWidget * >
typedef tnode< NCWidget * > self
Protected Attributes inherited from NCWidget
NCWidget *const grabedBy
NCursesWindowwin
 (owned)
wsze defsze
wrect framedim
wrect inparent
bool noUpdates
bool skipNoDimWin
NC::WState wstate
NClabelhotlabel
Protected Attributes inherited from tnode< NCWidget * >
NCWidgetval
Protected Attributes inherited from NCursesError
int errval_i
std::string errmsg_t

Member Function Documentation

◆ activateItem()

void NCMenuButton::activateItem ( YMenuItem * item)
virtual

Activate the item selected in the tree. Can be used in tests to simulate user input.

◆ location()

virtual const char * NCMenuButton::location ( ) const
inlineprotectedvirtual

Reimplemented from NCWidget.

◆ setEnabled()

void NCMenuButton::setEnabled ( bool do_bv)
virtual

Pure virtual to make sure every widget implements it. Necessary to make sure that UI requests via YWidget::setEnabled perform, and behave the same way as direct calls to NCWidget::setEnabled.

Implements NCWidget.

◆ wHandleInput()

NCursesEvent NCMenuButton::wHandleInput ( wint_t key)
virtual

Reimplemented from NCWidget.

◆ wRedraw()

void NCMenuButton::wRedraw ( )
protectedvirtual

Reimplemented from NCWidget.


The documentation for this class was generated from the following files:
  • /builddir/build/BUILD/libyui-4.6.2-build/libyui-4.6.2/libyui-ncurses/src/NCMenuButton.h
  • /builddir/build/BUILD/libyui-4.6.2-build/libyui-4.6.2/libyui-ncurses/src/NCMenuButton.cc