SDL (0.9.13)
   * fixed: Resize event didn't correctly pass its parameters.
   * fixed: Deserialization protocol was not respected by SDL_surface 
            carrier.

SDL (0.9.12)
   * fixed: Ported to falcon Eagle.

SDL (0.9.10)
   * added: SDLSurface.DisplayFormatAlpha
   * major: Removed SDLEventManager; now using falcon broadcasts to 
            dispatch SDL events.
   
SDL (0.9.8)
   * added: Updated to Falcon 0.9
   * major: Module name is now "sdl".
   * fixed: UpdateRects wasn't working.

SDL (0.9.6)
   * added: Method SDLSurface.SetAlpha

SDL (0.9.4)
   * fxied: TTF Function wasn't getting colors with b == 0.
   * fixed: Memleak (debug code in destructor...)
   * fixed: UpdateRect wasn't working when the parameter was an SDLRect
   * fixed: SDLRect was crashing if not receiving 4 parameters.
   * fixed: SDL.PushUserEvent didn't zero optional data if it wasn't passed.

SDL (0.9.2)
   * fxied: WaitEvent() caused a too tight loop in the VM, wasting
            100% cpu.
   * fixed: WaitEvent() always returned to itself, even in case of quit,
            instead returning to the caller after a single message was
            processed.
   * Fixed: SDLColor (full class reflection was drawn but left incomplete).

SDL (0.9)
   * Added support for SDL_image and SDL_mixer
