2004-06-21  David Reveman  <c99drn@cs.umu.se>

	* src/glitz.h (GLITZ_REVISION): Bump version to 0.1.5.

	* configure.in: Bump version to 0.1.5.

	* src/glitzint.h: Added new pixel interface and support for none
	24bit visuals.
	Added byte order and bit order defines.

	* src/glitz_util.c: Removed big_endian, and format functions.

	* src/glitz_texture.c (glitz_texture_init): LUMINANCE_ALPHA is no
	longer used for A8 textures.

	* src/glitz_surface.c (glitz_surface_init): Init polyedge_smooth_hint
	to GLITZ_POLYEDGE_SMOOTH_HINT_GOOD.
	(glitz_surface_init): Use glitz_surface_texture_format to get correct
	texture format.
	Added glitz_surface_texture_format.
	(glitz_surface_create_similar): Inherit filter and polygon hints.
	(glitz_surface_setup_environment): Don't set PACK/UNPACK alignment.
	Added 2x and 8x software multisample patterns.
	(glitz_surface_enable_anti_aliasing): Use new polyedge smooth hint
	to choose anti-aliasing method.
	Removed draw_pixels and read_pixels functions.

	* src/glitz_render.c (glitz_render_type): GL_INTENSITY is now used
	for alpha textures.
	(glitz_render_enable): Set fragment color to correctly support
	non ARGB textures.

	* src/glitz_programmatic.c (_glitz_programmatic_surface_create):
	transform -> matrix.
	(glitz_programmatic_surface_set_transform): transform -> matrix.
	(glitz_programmatic_surface_bind): transform -> matrix.

	* src/glitz_pixel.c: Added new pixel interface.

	* src/glitz_operator.c (glitz_set_stencil_operator): Fixed
	stencil operators SET and UNION.

	* src/glitz_glx_surface.c (_glitz_glx_surface_update_size): Use
	texture format.

	* src/glitz_glx_info.c: Updated GL proc address table.
	(glitz_glx_screen_info_get): Don't set PACK/UNPACK alignment.

	* src/glitz_glx_format.c: Use new texture format detection system.

	* src/glitz_glx_context.c
	(glitz_glx_context_set_surface_anti_aliasing): Support new
	polyedge smooth hint.

	* src/glitz_gl.h: Added a few new GL defines and function prototypes.

	* src/glitz_format.c: Added new texture format detection system and
	full support for non 24-bit formats.

	* src/glitz_color_range.c (glitz_color_range_bind): Compile time 
	byte-order check.

	* src/glitz_agl_surface.c (_glitz_agl_surface_update_size): Use
	texture format.

	* src/glitz_agl_pbuffer.c (glitz_agl_pbuffer_create):
	internal_format -> format.

	* src/glitz_agl_info.c: Updated GL proc address table.
	(glitz_agl_thread_info_init): Don't set PACK/UNPACK alignment.

	* src/glitz_agl_format.c: Use new texture format detection system.

	* src/glitz_agl_context.c 
	(glitz_agl_context_set_surface_anti_aliasing): Support new
	polyedge smooth hint.

	* src/glitz.h: Added new pixel interface.
	Added glitz_surface_set_polyedge_smooth_hint.

	* src/glitz.c (glitz_copy_area): Updated to use new pixel interface.

	* src/Makefile.am (libglitz_la_SOURCES): Added glitz_pixel.c.

	* configure.in: Added bigendian check.

2004-06-11  David Reveman  <c99drn@cs.umu.se>

	* src/glitz.h (GLITZ_REVISION): Bump version to 0.1.4.

	* configure.in: Bump version to 0.1.4.

	* src/glitzint.h: Added software multi-sampling, new render interface
	and new stencil interface.

	* src/glitz_util.c: Removed glitz_union_bounding_box_double as it's
	no longer used.

	* src/glitz_tri.c (glitz_int_fill_triangles): Added software
	multi-sample support.
	(glitz_int_composite_triangles): Use new stencil interface.

	* src/glitz_trap.c (glitz_int_fill_trapezoids): Added software
	multi-sample support.
	(glitz_composite_trapezoids): Use new stencil interface.

	* src/glitz_surface.c: Removed transform stack as it's no longer
	needed.
	(glitz_surface_create_intermediate): Added 
	GLITZ_INTERMEDIATE_RGBA_STENCIL.
	Removed enable/disable program functions in favor of new render
	interface.
	Removed glitz_surface_bounds as it's no longer used.
	(glitz_surface_set_transform): Fixed so that NULL as transform
	for programmatic surface is handled correctly.
	(glitz_surface_set_draw_buffer): Switch stencil mask.
	(glitz_surface_swap_buffers): Clear all stencil masks.
	Added glitz_surface_enable_anti_aliasing,
	glitz_surface_disable_anti_aliasing and software multi-sample
	support.
	Move all clipping code into the new stencil interface.
	(glitz_surface_get_hints): Add GLITZ_HINT_MULTISAMPLE_MASK if software
	multi-sampling is used.

	* src/glitz_program.c: Modulate linear and radial gradients
	with current color to support dynamic gradient opacity. Modulate
	convolution filter result with current color to support dynamic
	opacity. Major cleanup, moved much code into the new render
	interface.

	* src/glitz_operator.c: Added glitz_set_stencil_operator as part
	of the new stencil buffer interface.

	* src/glitz_matrix.c: Removed glitz_matrix_translate as it's no
	longer used.

	* src/glitz_gl.h: Added GLITZ_GL_LESS, GLITZ_GL_LEQUAL, 
	GLITZ_GL_COMPILE and display list function prototypes.

	* src/glitz_agl_info.c: Added display list functions.

	* src/glitz_glx_info.c: Added display list functions.

	* src/glitz.h: Added GLITZ_HINT_MULTISAMPLE_MASK hint.

	* src/glitz.c (_glitz_composite_direct): Use new render interface.
	(glitz_composite): Use new render interface. Software multi-sampling
	support. Major cleanup to compositing using intermediate surface.

	* src/Makefile.am (libglitz_la_SOURCES): Added glitz_render.c and
	glitz_stencil.c.

2004-06-02  David Reveman  <c99drn@cs.umu.se>

	* src/glitzint.h: glitz_intersect_bounding_box should not be declared
	internal.

2004-05-30  David Reveman  <c99drn@cs.umu.se>

	* src/glitz.c (glitz_copy_area): Use new glitz_texture_copy_surface
	function.

	* src/glitz_agl_surface.c (_glitz_agl_surface_get_texture): Use
	new glitz_texture_copy_surface function.

	* src/glitz_glx_surface.c (_glitz_glx_surface_get_texture): Use
	new glitz_texture_copy_surface function.

	* src/glitzint.h: New parameters to glitz_texture_copy_surface.

	* src/glitz_texture.c (glitz_texture_copy_surface): Made it more
	flexible, this was required to make glitz_copy_area work correctly.

	* src/glitz.c (glitz_copy_area): And another one.

2004-05-29  David Reveman  <c99drn@cs.umu.se>

	* src/glitz_matrix.c (glitz_matrix_transform_bounding_box): Fixed 
	another typo.

2004-05-28  David Reveman  <c99drn@cs.umu.se>

	* src/glitz.c (_glitz_composite_direct): Fixed typo.

	* src/glitz_glx_info.c (glitz_glx_screen_info_get): screen_info to
	proc_address_lookup.
	(glitz_glx_proc_address_lookup): Check for glXGetProcAddressARB last as
	we don't want to use it for GLX 1.3 function pointer lookups.

	* src/glitz_glxint.h: screen_info to proc_address_lookup.

	* src/glitz_glx_context.c (glitz_glx_context_proc_address_lookup): 
	Only check the number of texture indirections if fragment program
	extension is supported.
	(glitz_glx_context_make_current): screen_info to proc_address_lookup.

2004-05-27  David Reveman  <c99drn@cs.umu.se>

	* src/glitz.c (glitz_copy_area): Coordinate calculation fix.

2004-05-26  David Reveman  <c99drn@cs.umu.se>

	* src/glitz_rect.c (glitz_int_fill_rectangles): Don't use glClear
	if clipping is set.

2004-05-24  David Reveman  <c99drn@cs.umu.se>

	* src/glitzint.h: Added support for read-only surfaces.

	* src/glitz_tri.c (glitz_int_composite_triangles): Use 
	create_intermediate.

	* src/glitz_trap.c (glitz_composite_trapezoids): Use 
	create_intermediate.

	* src/glitz_surface.c: Added support for read-only surfaces.
	Added glitz_surface_find_similar_format and 
	glitz_surface_find_similar_standard_format.

	* src/glitz_programmatic.c: Added support for read-only surfaces.

	* src/glitz_glx_surface.c: Added support for read-only surfaces.

	* src/glitz_glx_format.c: Added read-only formats.

	* src/glitz_format.c: Added read-only formats.

	* src/glitz_agl_surface.c: Added support for read-only surfaces.

	* src/glitz_agl_format.c: Added read-only formats.

	* src/glitz.h: Added read-only formats.
	Added find_similar format functions, create_similar new takes a
	a format pointer instead of an format name.

	* src/glitz.c (glitz_composite): Use create_intermediate.

	* src/glitz-glx.h: option_mask is a more appropriate name than options.

	* src/glitz-agl.h: option_mask is a more appropriate name than options.

2004-05-20  David Reveman  <c99drn@cs.umu.se>

	* src/glitz.h (GLITZ_REVISION): Bump version to 0.1.3.

	* configure.in: Bump version to 0.1.3.

	* src/glitz_surface.c (glitz_surface_fini): Free inverse_transform
	if allocated.
	(glitz_surface_push_transform): Allocate inverse_transform.
	(glitz_surface_set_transform): Set inverse_transform.

	* src/glitzint.h: Added inverse_transform matrix.

	* src/glitz.c (_glitz_composite_direct): Better direct compositing
	support.
	(glitz_composite): Fixed source offset handling.

2004-05-17  David Reveman  <c99drn@cs.umu.se>

	* src/glitzint.h: flush -> flush and swap_buffers. Added new
	read/draw buffer interface. Minor updates to matrix functions. Added
	glitz_function_pointer_t type.

	* src/glitz_texture.c (glitz_texture_copy_surface): Added new 
	read/draw buffer interface.

	* src/glitz_surface.c (glitz_surface_init): Added new read/draw buffer
	interface.
	Added _gl_buffer, glitz_surface_set_read_buffer, 
	glitz_surface_set_draw_buffer and glitz_surface_swap_buffers.
	(glitz_surface_dirty): Only mark dirty if draw_buffer != read_buffer.
	(glitz_surface_setup_environment): Added new read/draw buffer
	interface.
	(glitz_surface_read_pixels): Check for memory errors. Added new
	read/draw buffer interface.
	(glitz_surface_draw_pixels): Check for memory errors.

	* src/glitz_programmatic.c: flush -> flush and swap_buffers.

	* src/glitz_matrix.c: Minor updates to matrix functions.

	* src/glitz_glxint.h: glitz_glx_get_proc_address returns
	a glitz_function_pointer_t instead of void *.

	* src/glitz_glxext.h: glitz_glx_get_proc_address_arb_t returns
	a glitz_function_pointer_t instead of void *.

	* src/glitz_glx_surface.c: flush -> flush and swap_buffers.
	(_glitz_glx_surface_update_size): Update texture size.

	* src/glitz_glx_info.c (glitz_glx_get_proc_address): Return
	glitz_function_pointer_t instead of void *.
	(glitz_glx_get_proc_address): Better error checking.

	* src/glitz_aglint.h: Added bound_buffer variable to keep track
	of currently pbuffer bound buffer.

	* src/glitz_agl_surface.c: flush -> flush and swap_buffers.
	Rebind pbuffer if needed.
	(_glitz_agl_surface_update_size): Update texture size.

	* src/glitz_agl_pbuffer.c (glitz_agl_pbuffer_bind): Support
	rebinding to different buffers.

	* src/glitz.h: New read/draw buffer interface.

	* src/glitz.c (_glitz_composite_direct): Minor updates to
	matrix functions.
	(glitz_mask_bounds): Fixed mask bounding box calculations.
	(glitz_composite): Minor updates to matrix functions.
	(glitz_copy_area): Added new read/draw buffer interface.

2004-05-13  David Reveman  <c99drn@cs.umu.se>

	* src/glitz.c (glitz_copy_area): Fixed obvious memory leak.
	(glitz_copy_area): Fixed default texture to drawable copy.

	* src/glitz_glx_surface.c (_glitz_glx_surface_make_current_read): 
	Temporarily disabled glXMakeContextCurrent until I get it working
	properly.

	* TODO: Added copy area operation.

	* src/glitz.h: Added copy area operation.

	* src/glitz_agl_surface.c: Added _glitz_agl_surface_make_current_read.

	* src/glitz_glx_surface.c: Added _glitz_glx_surface_make_current_read.

	* src/glitz_glx_info.c (glitz_glx_proc_address_lookup): Lookup 
	function glXMakeContextCurrent.

	* src/glitz_glxext.h: Added use of GLX 1.3 function 
	glXMakeContextCurrent.

	* src/glitz_glxint.h: Added use of GLX 1.3 function 
	glXMakeContextCurrent.

	* src/glitz_surface.c: Added glitz_surface_make_current_read.
	_glitz_surface_try_push_current -> glitz_surface_try_push_current.

	* src/glitzint.h: Added backend function make_current_read.
	Added x_src and y_src parameters to glitz_texture_copy_surface.
	glitz_programs_fini should not be declared with __internal_linkage
	macro as it's used by the backend libraries.
	Added glitz_surface_make_current_read, glitz_surface_try_push_current
	and glitz_set_raster_pos.

	* src/glitz.c: Added glitz_copy_area.

2004-05-11  David Reveman  <c99drn@cs.umu.se>

	* src/glitz.h (GLITZ_REVISION): Bump version to 0.1.2.

	* configure.in: Bump version to 0.1.2.

	* src/glitzint.h: Convolution filter optimizations.

	* src/glitz_program.c: Convolution filter optimizations.

2004-05-10  David Reveman  <c99drn@cs.umu.se>

	* TODO: Added polygon opacity support.

	* src/glitz_tri.c (glitz_int_composite_triangles): Added polygon
	opacity support.

	* src/glitz_trap.c (glitz_composite_trapezoids): Added polygon
	opacity support.

	* src/glitz_surface.c (glitz_surface_init): Initialize polyopacity
	to 1.0.
	Added glitz_surface_set_polyopacity.

	* src/glitzint.h: Added surface attribute polyopacity.
	Added glitz_surface_set_polyopacity.

	* src/glitz.h: Added glitz_surface_set_polyopacity.

	* src/glitz_agl_surface.c: region_box -> bounding_box,
	sub_pixel_region_box -> bounding_box_double.

	* src/glitz_glx_surface.c: region_box -> bounding_box,
	sub_pixel_region_box -> bounding_box_double.

	* src/glitz_tri.c: region_box -> bounding_box,
	sub_pixel_region_box -> bounding_box_double.

	* src/glitz_trap.c: region_box -> bounding_box,
	sub_pixel_region_box -> bounding_box_double.

	* src/glitz_rect.c: region_box -> bounding_box,
	sub_pixel_region_box -> bounding_box_double.

	* src/glitz_surface.c: region_box -> bounding_box,
	sub_pixel_region_box -> bounding_box_double.

	* src/glitz_matrix.c: region_box -> bounding_box,
	sub_pixel_region_box -> bounding_box_double.

	* src/glitz.c: region_box -> bounding_box,
	sub_pixel_region_box -> bounding_box_double.

	* src/glitz_util.c: region_box -> bounding_box,
	sub_pixel_region_box -> bounding_box_double.

	* src/glitzint.h: region_box -> bounding_box,
	sub_pixel_region_box -> bounding_box_double.

	* TODO: Fixed simultaneous transform and repeat.

	* src/glitz_tri.c (glitz_int_composite_triangles): Use ARGB32 format
	for mask surface.

	* src/glitz_trap.c (glitz_composite_trapezoids): Use ARGB32 format
	for mask surface.

	* src/glitz.c: Added glitz_repeat_direction_t type.
	(glitz_composite): Fixed simultaneous transform and repeat.

2004-05-09  David Reveman  <c99drn@cs.umu.se>

	* TODO: Added library cleanup functions.
	
	* src/glitzint.h: Fixed program identifier types. Added
	glitz_programs_fini.

	* src/glitz_program.c: Fixed program identifier types. Added 
	glitz_programs_fini.

	* src/glitz_glxint.h: GLX procedure addresses are now thread
	specific. Added glitz_glx_context_destroy.

	* src/glitz_glxext.h: GLX procedure addresses are now thread
	specific.

	* src/glitz_glx_surface.c: GLX procedure addresses are now thread
	specific.

	* src/glitz_glx_pbuffer.c: GLX procedure addresses are now thread
	specific.

	* src/glitz_glx_info.c: GLX procedure addresses are now thread
	specific. Added glitz_glx_thread_info_init,
	glitz_glx_thread_info_fini, glitz_glx_screen_destroy,
	glitz_glx_display_destroy, glitz_glx_init and glitz_glx_fini.

	* src/glitz_glx_format.c: GLX procedure addresses are now thread
	specific.

	* src/glitz_glx_extension.c (glitz_glx_query_extensions): GLX 
	procedure addresses are now thread specific.

	* src/glitz_glx_context.c: GLX procedure addresses are now thread
	specific. Added glitz_glx_context_destroy.
	(_glitz_glx_context_create_glx13): Free visual info structure.
	(glitz_glx_ensure_pbuffer_support): Free fbconfigs.

	* src/glitz_aglint.h: Added glitz_agl_context_destroy.

	* src/glitz_agl_info.c: Added glitz_agl_thread_info_fini,
	glitz_agl_init and glitz_agl_fini.

	* src/glitz_agl_context.c: Added glitz_agl_context_destroy.

	* src/glitz-agl.h: Added glitz_agl_init and glitz_agl_fini.

2004-05-06  David Reveman  <c99drn@cs.umu.se>

	* src/glitzint.h: Better texture handling.

	* src/glitz_texture.c: Better texture handling.

	* src/glitz_programmatic.c: Better texture handling.

	* src/glitz_surface.c: Better texture handling.

	* src/glitz_glxint.h: Better texture handling.

	* src/glitz_glx_surface.c: Better texture handling.

	* src/glitz_aglint.h: Better texture handling.

	* src/glitz_agl_surface.c: Fixed indentation.
	Better texture handling.

	* src/glitz_agl_pbuffer.c: Better texture handling.

	* src/glitz.c (_glitz_composite_direct): Fixed dirty region.
	Better texture handling.

2004-05-04  David Reveman  <c99drn@cs.umu.se>

	* src/glitz_glx_format.c (_glitz_glx_format_compare): Higher
	priority to multisample formats.

	* src/glitz_agl_surface.c (_glitz_agl_set_features): The feature 
	mask should not represent the features of the current surface
	but the features of the graphics hardware.

	* src/glitz_glx_surface.c (_glitz_glx_set_features): The feature 
	mask should not represent the features of the current surface
	but the features of the graphics hardware.

2004-05-02  David Reveman  <c99drn@cs.umu.se>

	* src/glitz_glx_format.c (glitz_glx_query_formats): Make sure
	pbuffers are really working before we allow full offscreen support.

	* src/glitz_glxint.h: Added glitz_glx_ensure_pbuffer_support.

	* src/glitz_glx_context.c: Added glitz_glx_ensure_pbuffer_support.

	* src/glitz_glx_extension.c (glitz_glx_query_extensions): Moved
	renderer declaration.

	* TODO: Added planned features and some ideas.

2004-05-01  David Reveman  <c99drn@cs.umu.se>

	* src/glitz_agl_format.c (glitz_agl_query_formats): Cleaned up 
	creation of fake offscreen formats.

	* src/glitz_glx_info.c (glitz_glx_thread_info_get): Do
	proc address lookup.
	(glitz_glx_screen_info_get): Handle errors better.
	(glitz_glx_create_root_context): Better root context creation.

	* src/glitz_glx_format.c: Cleaned up creation of fake offscreen
	formats.

	* src/glitz_glx_extension.c (glitz_glx_query_extensions): Pbuffer
	multi-sampling supported on Quadro cards.

	* src/glitz_format.c: Fixed indentation.

2004-04-30  David Reveman  <c99drn@cs.umu.se>

	* configure.in: Bump version to 0.1.1.

	* src/glitz.h (GLITZ_REVISION): Bump version to 0.1.1.

	* src/glitzint.h: Updated linear and radial surfaces.

	* src/glitz_surface.c: Updated linear and radial surfaces.

	* src/glitz_programmatic.c: Updated linear and radial surfaces.

	* src/glitz_program.c: Updated linear and radial surfaces.

	* src/glitz_matrix.c: Fixed indentation.

	* src/glitz.h: Removed glitz_distance_fixed_t. Updated linear
	and radial surfaces.

	* src/glitz.c (_glitz_composite_direct): Fixed rare source/mask
	offset bug.

2004-04-28  David Reveman  <c99drn@cs.umu.se>

	* src/glitzint.h: Added internal_format to glitz_texture_t. Added
	SURFACE_SOLID macro. Removed glitz_format_find_sufficient_standard.

	* src/glitz_util.c (glitz_get_gl_format_from_bpp): 
	Use GLITZ_GL_LUMINANCE_ALPHA instead of GLITZ_GL_ALPHA for
	A8 surfaces.

	* src/glitz_texture.c: Added support for direct compositing with mask
	surface only using multi-texturing.

	* src/glitz_surface.c: Added _glitz_surface_try_push_current.
	Added support for direct compositing with mask surface only using
	multi-texturing.
	(glitz_surface_gl_begin): Removed unnecessary set of surface status.

	* src/glitz_program.c: Added support for direct compositing with
	mask surface only using multi-texturing.

	* src/glitz_gl.h: Added GLITZ_GL_MODULATE and GLITZ_GL_LUMINANCE_ALPHA.

	* src/glitz_format.c: Removed glitz_format_find_sufficient_standard.

	* src/glitz_glxint.h: Added GLITZ_AGL_FEATURE_ARB_MULTITEXTURE_MASK.
	
	* src/glitz_aglint.h: Added GLITZ_AGL_FEATURE_ARB_MULTITEXTURE_MASK.

	* src/glitz_glx_surface.c (_glitz_glx_surface_create_similar): 
	Always use glitz_format_find_standard for similar surface formats.
	(_glitz_glx_surface_push_current): Fixed invalid set of surface status.
	
	* src/glitz_agl_surface.c (_glitz_agl_surface_create_similar): 
	Always use glitz_format_find_standard for similar surface formats.
	(_glitz_agl_surface_push_current): Fixed invalid set of surface status.

	* src/glitz_agl_pbuffer.c (glitz_agl_pbuffer_create): Use internal
	format for pbuffer.

	* src/glitz_glx_extension.c: Detect GL_ARB_multitexture extension.
	
	* src/glitz_agl_extension.c: Detect GL_ARB_multitexture extension.

	* src/glitz.h (GLITZ_FEATURE_OFFSCREEN_MULTISAMPLE_MASK): Added
	GLITZ_FEATURE_ARB_MULTITEXTURE_MASK.

	* src/glitz.c (_glitz_composite_direct): Added support for
	direct compositing with mask surface only using multi-texturing.
	(glitz_composite): Solid mask surfaces are now supported by all
	hardware.

2004-04-25  David Reveman  <c99drn@cs.umu.se>

	* src/glitz_programmatic.c (glitz_programmatic_surface_bind):
	* src/glitz_program.c: Removed unnecessary parameter from linear
	gradient program.

	* src/glitz_glx_surface.c (_glitz_glx_surface_push_current):
	* src/glitz_agl_surface.c (_glitz_agl_surface_push_current):
	Context procedure address lookup can no longer accidentally
	raise "not supported" flag during surface initialization.

2004-04-15  David Reveman  <c99drn@cs.umu.se>

	* src/Makefile.am (libglitz_agl_la_SOURCES): glitz_aglext.h not
	needed.
	(libglitz_la_SOURCES): Fixed end of line.

2004-04-10  David Reveman  <c99drn@cs.umu.se>

	* configure.in: Backend detection similar to cairo.

2004-04-06  David Reveman  <c99drn@cs.umu.se>

	* ChangeLog: Added name to ChangeLog entries.

	* src/glitz_rect.c (glitz_int_fill_rectangles): Use glClear
	for solid color and stencil fills.

	* src/glitz_surface.c (glitz_int_surface_clip_rectangles): Use
	internal stencil operators with glitz_int_fill_rectangles.

	* src/glitzint.h: Added STENCIL_RECT operators.

	* autogen.sh (AUTOMAKE_FLAGS): Removed --foreign flag.

2004-04-03  David Reveman  <c99drn@cs.umu.se>

	* src/glitz_agl_surface.c (_glitz_agl_set_features):
	* src/glitz_glx_surface.c (_glitz_glx_set_features): Fixed 
	detection of convolution filter support.

	* src/glitz_glx_pbuffer.c:
	* src/glitz_glx_context.c:
	* src/glitz_glx_surface.c:
	* src/glitz_glxint.h:
	* src/glitzint.h:
	* src/glitz_glxext.h: Removed ATI_render_texture support.

2004-04-01  David Reveman  <c99drn@cs.umu.se>

	* src/glitzint.h: Removed __internal_linkage from functions that
	should be exported to backend libraries.

2004-03-31  David Reveman  <c99drn@cs.umu.se>

	* configure.in: Fixed misplacement of AM_CONDITIONAL macros.

2004-03-30  David Reveman  <c99drn@cs.umu.se>

	Name change (libglc -> libglitz)

2004-03-27  David Reveman  <c99drn@cs.umu.se>

	Added clipping support.
	Added new polygon drawing code.

2004-03-20  David Reveman  <c99drn@cs.umu.se>

	Added color range interface.
	New fragment program for radial gradient.

2004-03-15  David Reveman  <c99drn@cs.umu.se>

	* src/glc_programmatic.c: Divide by zero fix.

2004-03-14  David Reveman  <c99drn@cs.umu.se>

	* src/Makefile.am: Don't install GL extension headers. 

	Fixed polygon bounds.

2004-03-13  David Reveman  <c99drn@cs.umu.se>

	* src/glc_glx_format.c: Use GLX13 to find visual info if GLX13 is 
	present.

2004-03-12  David Reveman  <c99drn@cs.umu.se>

	* src/glc_trap.c: Removed ugly trapezoid hack.

2004-03-08  David Reveman  <c99drn@cs.umu.se>

	Fragment program updates. Added support for combined 
	convolution and solid programmatic surface operation.

2004-03-06  David Reveman  <c99drn@cs.umu.se>

	Included our own GL extension definitions.

2004-03-05  David Reveman  <c99drn@cs.umu.se>

	Added solid programmatic surfaces.

2004-02-28  David Reveman  <c99drn@cs.umu.se>

	* src/glc_agl_extension.c: Added NPOT texture support.

	* src/glc_glx_extension.c: Added NPOT texture support.

	* src/glcint.h: Added NPOT texture support.

	* src/glc_texture.c: Added NPOT texture support.

2004-02-27  David Reveman  <c99drn@cs.umu.se>

	* src/glc.c (_glc_composite_direct): Texture coordinate fix.

	* src/glc_tri.c: Important fix for source offset bug.

	* src/glc_trap.c (glc_composite_trapezoids): Important fix for
	source offset bug.

	* src/glc.c (glc_composite): Reduced programmatic surface size.

	* src/glc_program.c: Corrected some values in the expand map.

2004-02-26  David Reveman  <c99drn@cs.umu.se>

	Added programmatic surface support. Two types on programmatic
	surfaces are currently supported, linear and radial gradients.
	I also like to have a function based gradient and linear and
	radial guassian shadings.

2004-02-23  David Reveman  <c99drn@cs.umu.se>

	* src/glc_glx_format.c (glc_glx_query_formats_glx13): 
	Use GLC_GLX_FEATURE_GLX13_MASK.

	* src/glc_glx_context.c (glc_glx_context_get): Check
	GLC_GLX_FEATURE_GLX13_MASK instead of 
	GLC_FEATURE_OFFSCREEN_DRAWING_MASK.

	* src/glc_glx_extension.c (glc_glx_query_extensions): 
	Added GLC_GLX_FEATURE_GLX13_MASK.

	* src/glcint.h: Added GLC_GLX_FEATURE_GLX13_MASK.

2004-02-21  David Reveman  <c99drn@cs.umu.se>

	* src/glc_matrix.c: Added glc_matrix_transform_region function.

	* src/glcint.h: Added push/pop functionality for transform
	matrix. Added glc_matrix_transform_region function.

	* src/glc_surface.c: Added push/pop functionality for transform
	matrix.

	* src/glc.c: Only one intermediate surface is now needed when
	doing none direct compositing with mask and the area of that
	intermediate surface is now also minimized.

2004-02-20  David Reveman  <c99drn@cs.umu.se>

	Added convolution filter support.

2004-02-18  David Reveman  <c99drn@cs.umu.se>

	Fixed dynamic lookup handling and texture rectangle support.

2004-02-16  David Reveman  <c99drn@cs.umu.se>

	* configure.in: Check version of GL headers.

	Dynamic lookup of all GL and GLX extension symbols.

2004-02-12  David Reveman  <c99drn@cs.umu.se>

	Added pixel read/draw format info.

2004-02-11  David Reveman  <c99drn@cs.umu.se>

	* src/glc.c: Sub-pixel positioning fixes.

	* src/glc_glx_surface.c: Tracking changes of format pointer location.

	Merged fragment program code. 

2004-02-06  David Reveman  <c99drn@cs.umu.se>

	* src/glc_glx_extension.c (glc_glx_query_extensions): Add offscreen
	multisample support for geforce fx cards.

	* src/glc_tri.c (glc_color_triangles): Removed component masking.

	* src/glc_trap.c (glc_color_trapezoids): Removed component masking.

	* src/glc_rect.c: Removed component masking.

	* src/glc.c (glc_composite): Removed component masking.

	* src/glc_glx_format.c: Add a few more fake
	offscreen formats.

	* src/glc_agl_format.c (glc_agl_query_formats): Add a few more fake
	offscreen formats.

	* src/glc_surface.c (glc_surface_create_similar): Force all channels
	on for intermediates.

	* src/glc_format.c (glc_format_find_standard): All componenets must
	match exactly when searching for standard formats.

	* src/glc_glx_format.c (glc_glx_query_formats_glx12): 
	Fixed so that the correct visual IDs are retrieved.

2004-02-05  David Reveman  <c99drn@cs.umu.se>

	Merged new format handling code.

2004-02-03  David Reveman  <c99drn@cs.umu.se>

	* src/glc_glx_format.c (glc_glx_find_visual_format): Don't add options
	when searching for specific visual.
	(glc_glx_find_standard_format): Remove doublebuffer flag from standard
	formats.

	* src/glc_agl_surface.c (_glc_agl_surface_swap_buffers): When surface
	is single buffered, call glFlush instead of swapping buffers.

	* src/glc_glx_surface.c (_glc_glx_surface_swap_buffers): When surface
	is single buffered, call glFlush instead of swapping buffers.

	* src/glc_agl_format.c (_glc_add_options): Force single buffering
	when double buffering is not specified.

	* src/glc_glx_format.c (_glc_add_options): Force single buffering
	when double buffering is not specified.

	Restructuring of internal rendering model. 
	AGL backend added.

2003-12-13  David Reveman  <c99drn@cs.umu.se>

	* configure.in: Added --disable-glx switch.

	* configure.in: External slim package is no longer required.

	* src/glc.h: Directly fold in slim stuff rather than
	depending on it from an external package.

	* src/glcint.h: Directly fold in slim stuff rather than
	depending on it from an external package.

2003-12-09  David Reveman  <c99drn@cs.umu.se>

	* src/glc_tri.c: Always turn off polygon smooth after rendering.

	* src/glc_trap.c: Always turn off polygon smooth after rendering.

	* src/glc_util.c: Added extension check functions.

	* src/glcint.h: Moved out extension check functions from glx backend.

	* src/glc_glx_extension.c: Check for client glx extensions and 
	validate fbconfig and pbuffer support.

	* src/glc_surface.c (glc_surface_draw_pixels): Do not draw to both
	back and front buffer.

2003-12-09  Peter Nilsson  <c99pnn@cs.umu.se>

	* src/glc.h: Moved read/draw pixels from glx backend to glc 
	core.  
	
	* src/glc_glx_surface.c: Moved read/draw pixels from glx backend to glc 
	core.  

	* src/glc_surface.c: Moved read/draw pixels from glx backend to glc 
	core. 
	
2003-12-08  David Reveman  <c99drn@cs.umu.se>

	Texture format fixes. Linux and MacOSX ATI drivers should now work.

2003-12-07  David Reveman  <c99drn@cs.umu.se>

	New system for handling texture coordinates.

	* src/glc_glx_surface.c (_glc_glx_surface_destroy): Make sure drawable
	is not current when destroying it.

	* src/glc_glx_context.c (glc_glx_context_release): Make sure context
	is not current when destroying it.

2003-12-05  David Reveman  <c99drn@cs.umu.se>

	* configure.in: Keeping up with cairo.

	* src/glcint.h: Added glc_intersect_region function.

	* src/glc_util.c: Added glc_intersect_region function. 

	* src/glc.c (glc_composite): Added support for combined repeat and 
	transformations.

	* Added conditional backend building.

2003-12-04  David Reveman  <c99drn@cs.umu.se>

	* src/glc.c (glc_composite): Use GLC_OPERATOR_IN instead of
	GLC_OPERATOR_MASK.

	* src/glc_operator.c: Removed GLC_OPERATOR_MASK.

	* src/glcint.h: Removed GLC_OPERATOR_MASK. 

	* src/glc_texture.c (glc_texture_create): Use GL_RGBA as internal 
	texture format instead of GL_RGBA8.

	* src/glc_glx_surface.c (glc_glx_surface_draw_pixels): Added glFlush
	after glTexSubImage2D.

	* src/glc_tri.c (glc_color_triangles): Added glFlush after 
	glCopyTexSubImage2D.

	* src/glc_trap.c (glc_color_trapezoids): Added glFlush after 
	glCopyTexSubImage2D.

	* src/glc_rect.c: Added glFlush after glCopyTexSubImage2D.

	* src/glc.c (glc_composite): Repeat for none power of two textures
	implemented.
	(glc_composite): Added glFlush after glCopyTexSubImage2D.

2003-12-04  David Reveman  <c99drn@cs.umu.se>

	* src/glc_surface.c (glc_surface_setup_environment): Set pack/unpack
	alignment.

	* src/glc_glx_info.c (glc_glx_screen_info_get): Set pack/unpack
	alignment.

	* src/glc_glx_surface.c (glc_glx_surface_swap_buffers): Added
	glFlush before glXSwapBuffers.

2003-12-03  David Reveman  <c99drn@cs.umu.se>

	* src/glc_texture.c: Internal texture format fixed.

	* src/glc_util.c: New transformation model.

	* src/glcint.h: New transformation model.

	* src/glc.c (glc_composite): New transformation model.
	(glc_composite): Set color mask.
	(glc_composite): glCopyTexSubImage Y offset fix.
	(glc_composite): Render to offscreen fix.

	* src/glc_surface.c (glc_surface_setup_environment): Set polygon mode.
	(glc_surface_set_transform): New transformation model.
	
	* src/glc_tri.c (glc_color_triangles): glCopyTexSubImage Y offset fix.

	* src/glc_trap.c (glc_color_trapezoids): glCopyTexSubImage Y offset
	fix.

	* src/glc_glx_surface.c (glc_glx_surface_draw_pixels): Texture Y 
	offset fix.

2003-12-01  David Reveman  <c99drn@cs.umu.se>

	* src/glc.c (glc_composite): Only pop matrix if transformations has
	been used.

	* src/glc_tri.c (glc_color_triangles): Removed unwanted 
	transformations.

	* src/glc_trap.c (glc_color_trapezoids): Removed unwanted 
	transformations.

	* src/glc_rect.c: Removed unwanted transformations.

	* src/glc.c (glc_composite): Removed unwanted transformations.

	* src/glc_surface.c: Added disable/enable transform functions.

	* src/glcint.h: Added disable/enable transform functions.

2003-11-27  David Reveman  <c99drn@cs.umu.se>

	* src/glc_glx_info.c (glc_glx_thread_info_get): Type fix for not thread
	safe building.

	* src/glc_glx_context.c: Use XID instead of GLXFBConfigID.

	* src/glc_glxint.h: Use XID instead of GLXFBConfigID.

